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  • Issues

  • Open 60
  • Closed 135
  • All 195
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • [Lua/Bug/Improvement] Abolish or revamp the 'scores' behavior attribute
    #554 · opened Feb 04, 2020 by Debolte   Bug Code Improvement Investigate Lua
    • 1
    updated Jun 13, 2020
  • [AI/Lua] Setting behaviors as AI-compatible is buggy
    #553 · opened Feb 04, 2020 by Debolte   Bug Code Investigate
    • 0
    updated Feb 04, 2020
  • [Feature Request] Allow disabling Smoke Particles from Giantess steps and stomps
    #442 · opened Mar 16, 2019 by Debolte   Code Feature request
    • 3
    updated Mar 18, 2019
  • [Feature Request] Option to remove flying player bobbing
    #428 · opened Mar 09, 2019 by Debolte   Code Feature request
    • 3
    updated Aug 13, 2019
  • [Lua/Improvement] Allow hideMenu to hide behaviors from menu but show in Behavior Manager.
    #421 · opened Mar 07, 2019 by Debolte   Code Improvement Lua
    • 0
    updated Apr 08, 2019
  • Crushing can be broken for the entire scene if a behavior registers for the OnCrush event and is deleted without unregistering
    #394 · opened Feb 23, 2019 by Walnut   Bug Code Investigate Lua
    • 0
    updated Feb 25, 2019
  • [Bug/Code] Custom scenes break after first load
    #393 · opened Feb 23, 2019 by Shifty   Bug Code Investigate
    • 2
    updated Mar 02, 2019
  • [Improvement/UX] Shorten Camera Zoom Deceleration Time.
    #374 · opened Feb 13, 2019 by Debolte   Code Improvement UX
    • 0
    updated Feb 13, 2019
  • [Feature Request/Improvement] Make custom scripts that would normally go into /lua (not /lua/behaviors) available in /Content
    #367 · opened Feb 03, 2019 by Debolte   Code Documentation Feature request Improvement Lua
    • 0
    updated Feb 07, 2020
  • [Improvement/UX/UI] Sliders in Audio menu aren't accurate
    #353 · opened Jan 15, 2019 by Debolte   Code Improvement Sound UX
    • 2
    updated Feb 20, 2021
  • [Gameplay/Input/Feature Request] Use a different modifier key for camera height.
    #351 · opened Jan 15, 2019 by Debolte   Code Improvement
    • 1
    • 0
    updated Jan 15, 2019
  • [Bug/Animation] Animations that move a giantess PC have position reset on player movement
    #336 · opened Oct 08, 2018 by Shifty   Bug Code
    • 2
    updated Oct 09, 2018
  • AI should consider relative size more
    #321 · opened Oct 05, 2018 by AnonymousG   Code Improvement
    • 0
    updated Sep 21, 2019
  • Wander restrictions
    #286 · opened Aug 15, 2018 by NeoPGX   Code Feature request Lua Ready for development
    • 2
    • 2
    updated Oct 05, 2018
  • Alternate cameras/views
    #283 · opened Aug 07, 2018 by Debolte   3D Code Feature request in progress
    • 4
    • 4
    updated Jan 15, 2019
  • Look At Player setting should be independent from LookAt() action.
    #280 · opened Aug 07, 2018 by Debolte   Code Improvement Lua
    • 3
    updated Feb 26, 2019
  • City buildings aren't destroyed on bigger giantesses
    #276 · opened Jul 28, 2018 by Changeling   3D Bug Code Ready for development
    • 0
    updated Aug 04, 2018
  • [Gameplay/Feature Request] Smooth camera rotation
    #270 · opened Jul 08, 2018 by Debolte   Code Feature request
    • 0
    updated Jan 14, 2019
  • Populated city's spawning does not follow player when possessing something
    #267 · opened Jun 30, 2018 by Ghost User   Bug Code
    • 1
    updated Jul 04, 2018
  • Search function for models
    #254 · opened Jun 06, 2018 by Camden Hassanpour   Code Feature request Ready for development
    • 3
    • 1
    updated Jun 07, 2018
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