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[Lua/Bug/Improvement] Abolish or revamp the 'scores' behavior attribute
#554
· opened
Feb 04, 2020
by
Debolte
Bug
Code
Improvement
Investigate
Lua
1
updated
Jun 13, 2020
Document Luas implicit functions
0 of 4 tasks completed
#481
· opened
Jun 08, 2019
by
Changeling
Documentation
Improvement
Investigate
Lua
0
updated
Jun 08, 2019
New behavior: Greet
#463
· opened
Apr 13, 2019
by
Debolte
Lua
in progress
0
updated
Apr 13, 2019
[Lua/3D/Improvement] Improve FindRandomBuilding()
0 of 2 tasks completed
#425
· opened
Mar 07, 2019
by
Debolte
3D
Improvement
Lua
0
updated
Mar 07, 2019
[Lua/Improvement] Allow hideMenu to hide behaviors from menu but show in Behavior Manager.
#421
· opened
Mar 07, 2019
by
Debolte
Code
Improvement
Lua
0
updated
Apr 08, 2019
Crushing can be broken for the entire scene if a behavior registers for the OnCrush event and is deleted without unregistering
#394
· opened
Feb 23, 2019
by
Walnut
Bug
Code
Investigate
Lua
0
updated
Feb 25, 2019
[Feature Request/Improvement] Make custom scripts that would normally go into /lua (not /lua/behaviors) available in /Content
#367
· opened
Feb 03, 2019
by
Debolte
Code
Documentation
Feature request
Improvement
Lua
0
updated
Feb 07, 2020
Wander restrictions
#286
· opened
Aug 15, 2018
by
NeoPGX
Code
Feature request
Lua
Ready for development
2
2
updated
Oct 05, 2018
Look At Player setting should be independent from LookAt() action.
#280
· opened
Aug 07, 2018
by
Debolte
Code
Improvement
Lua
3
updated
Feb 26, 2019
LUA function to spawn cities programmatically
#248
· opened
May 17, 2018
by
Getu
Improvement
Lua
1
2
updated
Jul 05, 2018