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SizeBox
Issues
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150
Closed
379
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529
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Manual
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Manual
Chest jiggle documentation
#40
· opened
Jan 07, 2018
by
Opew
Documentation
Ready for development
0
updated
Jan 07, 2018
Make destruction system accessible from code
#34
· opened
Jan 06, 2018
by
Opew
Code
Feature request
Ready for development
0
updated
Jan 06, 2018
(SBVR) Potion Bottle Model
#8
· opened
Jan 04, 2018
by
Maranasa
(SBVR) Create All 3D Models
3D
VR
0
updated
Jan 04, 2018
(SBVR) "Sizebox" Model
#9
· opened
Jan 04, 2018
by
Maranasa
(SBVR) Create All 3D Models
3D
VR
0
updated
Jan 04, 2018
(SBVR) Casting Tool Model
#10
· opened
Jan 04, 2018
by
Maranasa
(SBVR) Create All 3D Models
3D
VR
0
updated
Jan 04, 2018
(SBVR) Dust Model
#11
· opened
Jan 04, 2018
by
Maranasa
(SBVR) Create All 3D Models
3D
VR
0
updated
Jan 04, 2018
(SBVR) Start Room Model
#12
· opened
Jan 04, 2018
by
Maranasa
(SBVR) Create All 3D Models
3D
VR
0
updated
Jan 04, 2018
(SBVR) Settings Room Model
#13
· opened
Jan 04, 2018
by
Maranasa
(SBVR) Create All 3D Models
3D
VR
0
updated
Jan 04, 2018
(SBVR) Flying
#16
· opened
Jan 04, 2018
by
Maranasa
(SBVR) VR Avatar
Code
To Do
VR
0
updated
Jul 05, 2019
(SBVR) Save
#18
· opened
Jan 04, 2018
by
Maranasa
(SBVR) In-Game Menu Replacements
Code
VR
0
updated
Jan 04, 2018
(SBVR) Spawn
#19
· opened
Jan 04, 2018
by
Maranasa
(SBVR) In-Game Menu Replacements
Code
VR
in progress
1
0
updated
Jul 05, 2019
(SBVR) Grappler Beam
#26
· opened
Jan 05, 2018
by
Maranasa
Sizebo VR (SBVR)
Code
VR
0
updated
Feb 01, 2018
(SBVR) Command
#20
· opened
Jan 04, 2018
by
Maranasa
(SBVR) In-Game Menu Replacements
Code
VR
0
updated
Jan 04, 2018
(SBVR) Morph
#21
· opened
Jan 04, 2018
by
Maranasa
(SBVR) In-Game Menu Replacements
Code
VR
0
updated
Jan 04, 2018
(SBVR) VR Start Room
#22
· opened
Jan 04, 2018
by
Maranasa
Sizebo VR (SBVR)
Code
VR
0
updated
Jan 04, 2018
(SBVR) Avatar Select
#23
· opened
Jan 05, 2018
by
Maranasa
Sizebo VR (SBVR)
Code
VR
0
updated
Jan 05, 2018
(SBVR) Stage Select
#24
· opened
Jan 05, 2018
by
Maranasa
Sizebo VR (SBVR)
Code
VR
0
updated
Jan 05, 2018
(SBVR) Saved Scene Select
#25
· opened
Jan 05, 2018
by
Maranasa
Sizebo VR (SBVR)
Code
VR
0
updated
Jan 05, 2018
(SBVR) Dust
#27
· opened
Jan 05, 2018
by
Maranasa
Sizebo VR (SBVR)
Code
VR
0
updated
Jan 05, 2018
AI vehicles
#43
· opened
Jan 07, 2018
by
Camden Hassanpour
3D
Feature request
1
2
updated
Jan 15, 2018
Lag when deleting cities
#57
· opened
Jan 19, 2018
by
masta
Improvement
2
updated
Jan 20, 2018
Output log to crash dump
#58
· opened
Jan 20, 2018
by
Opew
Code
Improvement
Ready for development
1
0
updated
Jan 28, 2018
When player is crushed they appear to be in the ground/floor
#63
· opened
Jan 21, 2018
by
NeoPGX
Bug
2
updated
Jan 22, 2018
Higher resolution textures for city building models
#67
· opened
Jan 22, 2018
by
NeoPGX
Improvement
0
updated
Jan 22, 2018
Better footstep sounds
#69
· opened
Jan 22, 2018
by
Debolte
Feature request
Sound
0
updated
Jan 22, 2018
Broken detection of structures invalid
#71
· opened
Jan 22, 2018
by
Opew
Bug
Code
3
updated
Apr 09, 2018
SB-VR First Person height
#87
· opened
Jan 28, 2018
by
Sheyde
Bug
Code
Ready for development
VR
1
updated
Jan 28, 2018
Ragdoll Physics
#97
· opened
Jan 30, 2018
by
NeoPGX
Code
Feature request
2
2
updated
Feb 01, 2018
Improved follow
#100
· opened
Jan 30, 2018
by
NeoPGX
Code
Improvement
1
updated
Feb 01, 2018
Cache thumbnails
#101
· opened
Jan 30, 2018
by
Opew
Code
Improvement
Ready for development
1
0
updated
Jan 30, 2018
Clothing Physics
#102
· opened
Jan 30, 2018
by
NeoPGX
Code
Feature request
On hold
1
3
updated
Aug 07, 2019
Make game sounds user replaceable
#105
· opened
Jan 31, 2018
by
NeoPGX
Code
Sound
1
0
updated
Jan 31, 2018
Conditional falling of micros when crushed
#107
· opened
Jan 31, 2018
by
NeoPGX
3D
Feature request
2
updated
Apr 08, 2018
Crushed flatness
#108
· opened
Jan 31, 2018
by
NeoPGX
3D
Feature request
1
1
updated
Apr 08, 2018
Add tags to objects and giants
#111
· opened
Feb 01, 2018
by
NeoPGX
Code
Feature request
1
4
updated
Feb 01, 2018
Some options are not saving or reset upon game exit
#116
· opened
Feb 01, 2018
by
NeoPGX
Investigate
1
3
updated
Oct 05, 2018
Giants and Micros Personalities
#119
· opened
Feb 01, 2018
by
NeoPGX
Code
Feature request
Investigate
1
updated
Feb 01, 2018
Gamma and Brightness
#120
· opened
Feb 02, 2018
by
NeoPGX
Code
Improvement
0
updated
Feb 02, 2018
Tooltip options explainations
#122
· opened
Feb 02, 2018
by
NeoPGX
Code
Feature request
2
0
updated
Feb 02, 2018
Footprints in the terrain
#125
· opened
Feb 02, 2018
by
Changeling
3D
Code
Feature request
3
1
updated
Feb 04, 2018
Quadruped giants
#126
· opened
Feb 02, 2018
by
Changeling
Feature request
1
4
updated
Feb 06, 2018
City Building - SIM CITY STYLE
#133
· opened
Feb 02, 2018
by
NeoPGX
Feature request
1
5
updated
Feb 07, 2018
Show estimated weight of giantess
#138
· opened
Feb 02, 2018
by
Opew
Code
Feature request
On hold
2
updated
Oct 03, 2018
Weather system
#147
· opened
Feb 03, 2018
by
NeoPGX
2
0
updated
Feb 06, 2018
Invisible barriers around ends of maps
#151
· opened
Feb 05, 2018
by
NeoPGX
Code
Feature request
2
updated
Mar 13, 2018
Earthquake Distance options
#179
· opened
Feb 12, 2018
by
NeoPGX
1
0
updated
Feb 12, 2018
Improving arrival precision of Walk Here and such
#197
· opened
Mar 10, 2018
by
Debolte
Bug
Code
Improvement
Investigate
1
4
updated
Jan 15, 2019
Wind GTS effect present at small sizes when standing
#206
· opened
Apr 06, 2018
by
Getu
1
2
updated
Apr 12, 2018
IK y movement
#213
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
1
0
updated
Apr 14, 2018
Ik obstacle detection
#214
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
1
0
updated
Apr 14, 2018
IK giantess placement
#215
· opened
Apr 14, 2018
by
Opew
IK overhaul
Bug
Code
1
0
updated
Apr 14, 2018
IK stomp
#217
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
0
updated
Apr 14, 2018
IK grab
#218
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
2
1
updated
Sep 21, 2019
Add IK hand targets
#219
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
0
updated
Apr 14, 2018
IK falling
#220
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
1
0
updated
Apr 14, 2018
IK butt target
#221
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
0
updated
Apr 14, 2018
IK animator competability
#222
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
0
updated
Apr 14, 2018
disable IK system
#223
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
0
updated
Apr 14, 2018
IK butt crush
#224
· opened
Apr 14, 2018
by
Opew
IK overhaul
Code
2
0
updated
Apr 14, 2018
Full Body Physics
#227
· opened
Apr 23, 2018
by
YIPENG SHEN
Code
Doing
2
3
updated
Jan 26, 2021
A way to alter animation speed independently per animation per model (or globally)
#240
· opened
May 08, 2018
by
NeoPGX
0
updated
May 10, 2018
Water reflections appear distorted/broken on the old island stage
#244
· opened
May 12, 2018
by
sphrog
Bug
0
updated
Aug 06, 2018
Ability to zoom out farther
#247
· opened
May 16, 2018
by
That Linux Guy
Improvement
Ready for development
2
updated
Jul 06, 2018
LUA function to spawn cities programmatically
#248
· opened
May 17, 2018
by
Getu
Improvement
Lua
1
2
updated
Jul 05, 2018
Enable jiggle physics for other body parts
#250
· opened
May 29, 2018
by
sphrog
Feature request
Improvement
1
3
updated
Jun 11, 2018
Search function for models
#254
· opened
Jun 06, 2018
by
Camden Hassanpour
Code
Feature request
Ready for development
3
1
updated
Jun 07, 2018
GTS heartbeat SFX as seperate option
#262
· opened
Jun 19, 2018
by
NeoPGX
Improvement
Ready for development
0
updated
Jul 05, 2018
Populated city's spawning does not follow player when possessing something
#267
· opened
Jun 30, 2018
by
Ghost User
Bug
Code
1
updated
Jul 04, 2018
[Gameplay/Feature Request] Smooth camera rotation
#270
· opened
Jul 08, 2018
by
Debolte
Code
Feature request
0
updated
Jan 14, 2019
Highlight micros / buildings toggle
#272
· opened
Jul 12, 2018
by
Neko MMD
Feature request
Ready for development
1
updated
Jul 12, 2018
Shrink button minimum size and slider minimum size are not the same.
#274
· opened
Jul 17, 2018
by
NeoPGX
0
updated
Jul 17, 2018
City buildings aren't destroyed on bigger giantesses
#276
· opened
Jul 28, 2018
by
Changeling
3D
Bug
Code
Ready for development
0
updated
Aug 04, 2018
Look At Player setting should be independent from LookAt() action.
#280
· opened
Aug 07, 2018
by
Debolte
Code
Improvement
Lua
3
updated
Feb 26, 2019
Alternate cameras/views
#283
· opened
Aug 07, 2018
by
Debolte
3D
Code
Feature request
in progress
4
4
updated
Jan 15, 2019
Wander restrictions
#286
· opened
Aug 15, 2018
by
NeoPGX
Code
Feature request
Lua
Ready for development
2
2
updated
Oct 05, 2018
[Bug/Gameplay/Scripting/Feature Request] "Play as" shouldn't terminate giantess scripts.
#288
· opened
Aug 18, 2018
by
Shifty
Beta Branch
Bug
Feature request
0
updated
Aug 18, 2018
Duplicate stomp sound
#291
· opened
Aug 31, 2018
by
Opew
Bug
Ready for development
Sound
0
updated
Oct 04, 2018
Infinity mirror texture house scene
#292
· opened
Aug 31, 2018
by
Opew
Bug
Ready for development
1
updated
Sep 08, 2018
Animation speed slider number
#305
· opened
Oct 02, 2018
by
NeoPGX
0
updated
Oct 02, 2018
[Feature Request] Gravity Manipulation
#307
· opened
Oct 03, 2018
by
NeoPGX
2
0
updated
Oct 03, 2018
[Feature Request] Randomly Generated Forest Object, pretty much like the City object
#315
· opened
Oct 05, 2018
by
Ghost User
3
0
updated
Oct 23, 2018
AI should consider relative size more
#321
· opened
Oct 05, 2018
by
AnonymousG
Code
Improvement
0
updated
Sep 21, 2019
[Improvement/feature request] Allow stomp aiming to be done by mouse instead of arrow keys
#330
· opened
Oct 06, 2018
by
NeoPGX
3
updated
Oct 23, 2018
[Bug/Animation] Giantess unable to climb stairs while walking
#335
· opened
Oct 08, 2018
by
Shifty
Bug
Tech
2
0
updated
Oct 08, 2018
[Bug/Animation] Animations that move a giantess PC have position reset on player movement
#336
· opened
Oct 08, 2018
by
Shifty
Bug
Code
2
updated
Oct 09, 2018
Non-Static Objects/change activate key
#340
· opened
Oct 23, 2018
by
AnonymousG
3
updated
Oct 28, 2018
a button object that when stepped on/pushed/whatever, shrinks or grow whoever pushed it
#343
· opened
Oct 27, 2018
by
antonio gomez fernandez
1
updated
Oct 28, 2018
giantess gentle
#344
· opened
Oct 28, 2018
by
antonio gomez fernandez
3
1
updated
Dec 19, 2018
[Gameplay/Input/Feature Request] Use a different modifier key for camera height.
#351
· opened
Jan 15, 2019
by
Debolte
Code
Improvement
1
0
updated
Jan 15, 2019
[Improvement/UX] Lower default volume of destruction SFX
#352
· opened
Jan 15, 2019
by
Debolte
Improvement
Sound
UX
2
updated
Feb 13, 2019
[Improvement/UX/UI] Sliders in Audio menu aren't accurate
#353
· opened
Jan 15, 2019
by
Debolte
Code
Improvement
Sound
UX
2
updated
Feb 20, 2021
Add footstep events to default animations that have stepping
32 of 62 tasks completed
#357
· opened
Jan 19, 2019
by
TgMh
in progress
2
3
updated
Feb 17, 2019
[Feature Request/Improvement] Make custom scripts that would normally go into /lua (not /lua/behaviors) available in /Content
#367
· opened
Feb 03, 2019
by
Debolte
Code
Documentation
Feature request
Improvement
Lua
0
updated
Feb 07, 2020
[Improvement/UX] Shorten Camera Zoom Deceleration Time.
#374
· opened
Feb 13, 2019
by
Debolte
Code
Improvement
UX
0
updated
Feb 13, 2019
[UI/QOL/Fixes] Settings menu improvements
1 of 4 tasks completed
#381
· opened
Feb 18, 2019
by
Shifty
UX
in progress
0
updated
Feb 28, 2019
[Feature Suggestion] Keybinding Animations and Poses
#383
· opened
Feb 18, 2019
by
Kyle Smith
Feature request
0
updated
Mar 01, 2019
[Bug/Code] Custom scenes break after first load
#393
· opened
Feb 23, 2019
by
Shifty
Bug
Code
Investigate
2
updated
Mar 02, 2019
Crushing can be broken for the entire scene if a behavior registers for the OnCrush event and is deleted without unregistering
#394
· opened
Feb 23, 2019
by
Walnut
Bug
Code
Investigate
Lua
0
updated
Feb 25, 2019
(Bug) Shadows look like blobs when viewed normally but not in top-down view.
#405
· opened
Mar 01, 2019
by
NeoPGX
Bug
4
updated
Mar 16, 2019
Dynamic Objects
#406
· opened
Mar 02, 2019
by
TgMh
Feature request
0
updated
Mar 28, 2019
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